LOOT.
The first gold hunt on-chain. LOOT turns real tokenized gold into a game on the Robinhood Chain — you aim at the vault, strike the seam, and split the loot with everyone who drew a bow. Real gold. Real chain. No house.
01Overview
Gold has been the oldest store of value for 5,000 years — locked in vaults, owned by the few, and famously idle. LOOT is a protocol that puts the hunt on-chain: a treasure game where players stake into a gold-anchored vault, the protocol works the seam every block, and the yield — the loot — is split back to the players. No custodian holding the keys, no house taking the rake. Every strike and every split is recorded on the Robinhood Chain and owned by whoever drew the bow.
02Why gold, why now
Tokenized real-world assets finally made gold composable: it can now live in a smart contract, move in seconds, and settle onchain. The metal that never changes, on rails that never sleep. LOOT is the game layer on top — the same instinct that sent people panning rivers and raiding vaults, expressed as an open, on-chain hunt anyone can join.
03The gold anchor
LOOT is anchored to real tokenized gold that already lives on the Robinhood Chain today — not a promise, not an IOU.
Each PAXG is backed 1:1 by one fine troy ounce of London Good Delivery gold. It is live and liquid on the Robinhood Chain, held by thousands of wallets.
0xc700C81925D1d1C10F996fA7c0Dee83a54C4Bb8DPAXG is the reserve the hunt is measured against: the vault's value is denominated in real gold, so a strike is a claim on the metal, not on inflationary emissions alone.
04Aim. Strike. Split.
Draw your bow — stake into the vault. Your stake is your claim on every strike that follows. Withdraw anytime; the protocol never holds your keys.
The protocol works the gold seam every block, generating loot from emissions and protocol revenue. Each strike is recorded on-chain.
The loot flows back to everyone who drew a bow, split pro-rata to stake. No house, no middleman — you claim your share whenever you like.
05The loop
- →Aim. Deposit $LOOT into the Vault and receive a share of the hunt proportional to your stake.
- →Strike. Every block, the Vault accrues loot into a shared pool from two seams: bootstrap emissions, and protocol revenue routed from real activity.
- →Split. Loot is distributed stake-weighted. Your pending balance grows every block; harvest it on demand.
- →Reserve. A share of protocol revenue is used to accumulate PAXG into the treasury — a growing vault of real gold behind the game.
06Rewards & math
Loot is distributed with stake-weighted accounting — the same battle-tested accumulator used by every serious staking protocol, so a strike splits fairly no matter how many bows are drawn. Let S = accLootPerShare (scaled 1e18) and T = total staked.
1. Each block's strike mints loot Lᵦ into the pool:
2. Your pending loot for stake sᵢ and debt dᵢ:
3. Your slice of one strike is exactly your stake weight:
4. Debt reset on any stake change, so you only earn on loot struck while you were aiming:
5. Effective yield. With annual loot L_year = emissions + routed revenue over the staked base, the hunt-wide APR (before compounding) is simply:
Everyone earns the same rate on their stake; a bigger bow earns proportionally more loot, never a better rate. As T grows, per-token yield falls — the hunt self-balances.
07$LOOT tokenomics
$LOOT is the coordination asset of the hunt: staked to draw a bow, and the unit every split is paid in. Its supply is fixed and its contract is ownerless — no team switch can dilute, pause or seize the hunt.
08Trust model
- ◆Non-custodial. The Vault holds only your own stake and undistributed loot. No admin can move your bow.
- ◆Ownerless token. $LOOT is a plain, fixed-supply ERC-20 — no owner, no mint, no pause, no blacklist.
- ◆Real reserve. The treasury accumulates PAXG — auditable, on-chain, one token per ounce.
- ◆Everything on-chain. Every strike and split is a public record on the Robinhood Chain.